Description:
This bowling game is an example of how to use Ozobot in connection with a game piece to create fun learning activities. The objective of the game is to use Ozobot as a bowling ball and program the “ball” to knock down all pins standing on the lane.
- This bowling game is an example of how to use Ozobot in connection with a game piece to create fun learning activities. The objective of the game is to use Ozobot as a bowling ball and program the “ball” to knock down all pins standing on the lane.
- STEM Keywords: Program, Variation, Probability